Ladder Run! - Shao Kahn Playthrough (MK2 Mugen v4.2)
What's up my beautiful people! Today we'll take a look at a more updated Mortal Kombat 2 Mugen version by ShinSmoke. It's got a lot of added and switched stuff which make it a lot more better and in a few cases, "meh". I'll start by saying those made up characters like Magnectro and Flame are NOT in this version which is a good call. the difficulty is spiked just a little bit which is fine in my case because it makes my fights feel more intense. This game is pretty damn fun and it's an obvious recommend for die hard fans of the classic MK2. I'll list the changes from Gui Santos' version down below shortly. With that being said, let's bash some skulls and steal some souls as the Emperor of Outworld himself, Shao Kahn. Who should I use next?? Catch you guys on the flip side!
Mortal Kombat 2 v4.2 by ShinSmoke DOWNLOAD:
http://www.mediafire.com/file/uda6vuec38r23xq/Mortal+Kombat+II+MUGEN+ShinSmoke%27s+Edition+V4.2.rar
My Instagram:
https://www.instagram.com/cryosting520/
"What's new in Version 4.2
1. Added some of the MKII stuff from Gui Santos final version of MK II MUGEN.
(Different versus screen background, MK II Danger message, MK II WINS counter text & numbers.)
2. Added MK II Friendship message.
3. New endings for Jade, Smoke and Noob Saibot.
4. Added Boss version of Shang Tsung (LeoCobainJr's Edit) replacing the normal version.
Both versions are in the same folder, both with AI patches, minor fixes, & sound edits by me.
5. AI updated for all characters.
6. AI main system in the common1.cns is updated.
7. B.moves.st, Fatality.st, & Pit.st has been updated.
8. Fixed some missing sounds for Boss Shang tsung's morphs.
9. Edited some hit collison boxes for Boss Shang tsung.
10. Pre-fight controls from MKP Season 2 Final are added & also fixed by me.
11. Kintaro & Boss Shao Kahn can now guard against low attacks.
(Just press or hold block during a incoming low attack & you'll guard it.) ;)
12. Difficulty% text is now replaced with MK II styled CPU text. (Don't know how to make MK II style Difficulty% text as sprites or fonts.)
13. While playing on Hard 8, the difficulty will now be at 75% for the first three matches, then it's 87% for the next two matches, then it's 100% for the rest of arcade mode.
14. While fighting Shao Kahn or playing as him, his voice announcments are slient.
Just like how he was in the original MK II game, FIGHT text didn't display either. :)
(You won't hear Round 1 FIGHT!!! Or Blah Blah Blah WINS)
15. New snd (voice) for Sub-Zero.
16. Fixed a bug on Raiden's Torpedo.
17. BattlePlan can now only be skipped during the first match by pressing start or by holding down to speed it up.
18. Disabled Both Shao Kahn's intro after he loses the first round,
due to a bug with the pre-fight controls that cancels his getting up animation & goes to straight to his fighting stance. Same issue in MKP Season 2 Final.
(Hopefully I find a way to fix it in a future update, until then it's disabled.)
19. Added new Hit & Damage counter text. (Adapted from Juano16's version of MK II MUGEN with a minor edit.)
20. Sub-Zero now has two win poses.
21. Added easy Brutality input for all characters.
Press HP 11 times, you can also still use the manual Brutality input command from the character's movelist.
22. Changed Danger sound to Killer Instinct's version.
23. New BattlePlan added from Fabian Arispe's Mortal Kombat Trilogy MUGEN 2018.
24. Added Shang Tsung's MKI Throne Room stage & you also fight him there in arcade mode.
25. Both Goro's Lair & Goro's Lair Ruins stages are now available in all game modes."
-ShinSmoke
(For those that have requested videos with characters they want to see along with The Shujinko Game Part 2, They will be uploaded next week. I have not forgotten about you guys!)
Music Credit-
My Intro Song
"2nd Sucks" by A Day to Remember
https://youtu.be/ql2CtOwN9vk
My Outro Song
"Overthrow" by Gideon
https://youtu.be/O60CgiWa-Sw
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