Lamplighters League - A Turn Based Occult RPG Where Indiana Jones Meets The Mummy

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In a hands-off demo shown at GDC 2023, The Lamplighters League combines multiple genres together. While the game primarily features turn-based combat on a grid like X-COM, it has sections of real-time infiltration, a character-driven story, and a deck-building mechanic for extra skills. It also makes several nods to tabletop games like Pandemic and Arkham Horror, in that you have a limited amount of time to prevent several evil entities from ending the world. Specifically, you have around 35 weeks to stop three groups of the Banished Court — Nicastro, Marteau, and Strum — by stealing their treasure.

To accomplish this, you’ll need to reform The Lamplighters League from scratch after the main group of heroes attempted a cavalry charge against the cult and failed. After choosing one of three difficulty settings as well as whether to start a custom game or a randomized one, you’ll need to start recruiting new team members, mainly by rescuing them from whatever plight they’ve gotten themselves into. After a few weeks rebuilding the facilities at headquarters, you will have a larger team to pick from when heading out on main missions and when setting certain members on side expeditions, which works in similar fashion to the operations you can assign from the war table in Dragon Age: Inquisition.

However, you’ll need to make sure that the characters you choose aren’t under too much stress before going on a mission. Without enough rest and relaxation, team members can become overtaxed and begin to panic or become reckless, which can make you lose precious turns or break an otherwise well-planned infiltration. Much like in Darkest Dungeon, you’ll need to rotate members so that they are as close as possible to peak mental health.

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