Laser Technology - Command and Conquer - Tiberium Lore
Looking at the origins and development of the Brotherhood of Nod's use of lasers as offensive and defensive weapons in the Command and Conquer Tiberium timeline/universe. Timestamps, corrections and/or clarifications posted below.
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Corrections/clarifications:
1) In addition to increasing its vision range and fire rate, the Beam Cannon also extends the attack range of the Obelisk of Light as well.
2) During the mission "Sarajevo" in C&C3 Tiberium Wars. The announcer does describe the Beam Cannon as a particle beam based weapon system. Making it technically not a laser, even though it functions like one.
Timestamps:
00:00 Intro + Prologue
02:19 Defensive Systems
10:57 Infantry Weapons
14:45 Vehicular Weapons + Outro
Footage and some images and/or concept art are from Command and Conquer video game series which is the property of Electronic Arts. Other images and art might be used from other sources and all rights to those belong to their respective authors. Video animations, voiced dialogue and editing are made by myself.
Music Used:
Creeping Upon (C&C Remastered) - Frank Klepacki
Industrial Ambient (C&C R) - Frank Klepacki
Hacker (C&C TSFS) - Frank Klepacki
Infrared (C&C TS) - Frank Klepacki and Jarrid Mendelson
Recon (C&C Remastered) - Frank Klepacki
Valves (C&C TS) - Frank Klepacki and Jarrid Mendelson
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