Layers of Fear | RTX 3080 4K, 1440p, 1080p DLSS 3.1 | Unreal Engine 5.1 | Ray Tracing | i7 10700F
Layers of Fear gameplay and performance benchmark on Unreal Engine 5.1 at 4K, 1440p, 1080p DLSS 3.1.1 Quality with Ray Tracing, Nanite & Lumen and High settings on i7 10700F + RTX 3080
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WATCH NEXT:
○ Unreal Engine 5.1 Redwood Forest Tech Demo - https://youtu.be/RNn57O1fG3k
Timecodes:
○ 0:00 - 4K DLSS 3.1 Quality, Ray Tracing On, High Settings
○ 2:03 - 4K DLSS 3.1 Quality, Ray Tracing Off, High Settings
○ 4:10 - 1440p DLSS 3.1 Quality, Ray Tracing On, High Settings
○ 6:14 - 1440p DLSS 3.1 Quality, Ray Tracing Off, High Settings
○ 7:58 - 1080p DLSS 3.1 Off, Ray Tracing On, High Settings
Full specs:
CPU: Intel Core i7-10700F
GPU: Gigabyte RTX 3080 GAMING OC 10GB
RAM: 16GB (2x8) DDR4 2933MHz CL15
Motherboard: Asus Prime B460-Plus
SSD: Kingston NV1 1TB NVMe M.2
PSU: be quiet! Pure Power 11 700W
CPU Cooler: be quiet! Dark Rock 4
Case: be quiet! Silent Base 601
#layersoffear #benchmark #rtx3080