LAZARIAN – Commodore 64 (1983) | Commodore's Arcade-Style Sci-Fi Shooter
Lazarian is a 1983 shoot-'em-up developed by Commodore for the Commodore 64, based on the 1981 arcade game by Bally Midway. Programmed and scored by Andy Finkel, this title offers a multi-phase space combat experience across five distinct stages.
Players pilot a spaceship through various challenges, including navigating meteor fields, confronting alien adversaries, and ultimately facing the formidable "Evil Eye" in the final stage. Each level introduces unique mechanics and escalating difficulty, demanding both reflexes and strategy.
While the game's graphics are modest, they effectively convey the sci-fi atmosphere. The sound design, featuring music and effects by Andy Finkel, enhances the immersive experience. Notably, Lazarian shares audio elements with another Commodore title, Dragon's Den, reflecting the era's development practices.
Though not as renowned as some contemporaries, Lazarian holds a place in retro gaming history as an early example of home console adaptations of arcade-style shooters.
Commodore International:
• COMMODORE INTERNATIONAL
Cartridge:
• CARTRIDGE GAMES
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00:00 Introduction
00:12 Lazarian
00:35 Cartridge Game
01:10 Andy Finkel
01:37 Difficulty
01:56 PHASE I : ORBITAL RESCUE
02:32 PHASE II : TUNNEL OF FEAR
03:05 PHASE III : CONFRONTING LAZARIAN
03:49 My Thoughts
05:47 Thanks & Game Suggestions
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