Lessons Learned From Balan Wonderworld | Dissecting Design, Game Design Video

Lessons Learned From Balan Wonderworld | Dissecting Design, Game Design Video

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Published on ● Video Link: https://www.youtube.com/watch?v=LxJ-JUpNgHQ



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For this Dissecting Design, I took a look at Balan Wonderworld and the lessons game designers can learn from the mistakes it made in terms of platforming and UI/UX design. Dissecting Designs are normally a patreon goal incentive, but sometimes I get inspired to make one like here.

0:00 Intro
1:37 The Good
4:15 1 Button Mishaps
10:26 Flat Levels
15:07 Too Retro
24:50 Conclusion
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#gamedesign #gamedev #videogames
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Game Design Deep Dive: Roguelikes -- https://www.routledge.com/Game-Design-Deep-Dive-Roguelikes/Bycer/p/book/9780367638191

Game Design Deep Dive: Platformers -- https://www.crcpress.com/Game-Design-Deep-Dive-Jumping-Platformers/Bycer/p/book/9780367211387

20 Essential Games to Study: -- https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456

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I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.




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