LET IT DIE Red Napalm first attempt(nightmare; no kill)
.... well. This went terribly. My fighter isn't fully leveled up but he's got 10 more levels in Vit to end up near 90 vit. I went into nightmare before hard mode, my video on that has more substance to it, but still showcases someabsolute nonsense going on. There are now more buffs that count as removable by the boss' purple aoe attack. Most notably would be the original sting shrooms, not sure if red stingshrooms are removed too, need to do more testing. If she is weak to blunt, it's not very obvious to me, the dmg i've been doing seems very minimal compared to the amount of dmg White Steel would take using this build. Still not 100% on wether the rage move on the bowling stomper count as blunt dmg but the melee swings didn't seem to be doing great either. Might want to try my murderous hockey stick build and see if that has any greater effect.
buffs that won't be removed: toughshroom; crushroom; lifeshroom;
buffs that will be removed: stingshroom; transparungus;
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At this time, peter cypers has 535,798 views for Let It Die spread across 1,433 videos. His channel uploaded over 14 days worth of Let It Die videos, roughly 22.76% of the content that peter cypers has uploaded to YouTube.