Let's Examine Infinite Space III and Rogue-like Randomness
In this play, I looked at Digital Eels' Infinite Space 3 and talked about rogue-like design. The series was pitched as a casual rogue-like aimed for short bursts of play with random results each time, and boy did we get random results here.
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About Me:
I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.