Let's Play - Ark of Charon - New Game Mode - Full Gameplay - Survival Base Builder - Tower Defense
Let's Play Ark of Charon. Gameplay.
In this Let's Play video, I will be playing the new Game Mode for Ark of Charon (Release Early Access). Ark of Charon is a mix of Survival Base Builder and Tower Defense played sideway views. The new Game Mode is called "Roguelike Mode". However, the term used here is incorrect as it is actually "Roguelite" with a meta progression system where you spend points earned from each run to improve all future runs. At the end of each run, you will earn enhancement points to spend on a meta progression tree making future runs easier. (Against the Storm for example is RogueLITE that has a citadel where you spend resources earned from your expeditions permanently making future runs easier.) The old normal mode is technically the real RogueLIKE.) This concept is similar to Against the Storm, Vampire Survivors, and Super Fantasy Kingdom. The material points earned allows you to spend them on starting materials for future runs (it's like a currency) similar to embark Reserve Points in Against the Storm.
0:00 Welcome
4:19 Change Mode (Switching to Roguelike)
5:55 New Game (Meta Progression Screen)
6:49 Start (Select Level Screen)
7:14 Intro Cut Scene
9:26 Entering the World (first run)
1:05:29 Game Over (Journey Log)
1:05:41 Spending Earned Points
1:07:14 New Run Setup
1:09:19 Entering the World (second run)
2:42:50 Game Over (Journey Log)
2:43:01 Spending Earned Points
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Thank you Sunsoft for the game key!
This game plays similar to "Craft the World" and "Oxygen Not Included". It also has "The Wandering Village" like vibe to it as well. The migration mechanics also reminds me of "Crab God" and "Drill Core". In this game, you control golems (and can spawn new ones later if you get enough soul charges) to gather resources and build a base on the back of a walking Tree. At the start of the game, your Tree is rooted and you must prepare your base for the first wave of dark monsters encountered during the Dark Storm traveling from one location to the next. You can't stay at a location for too long since the storm will cause damages to your base and golems. You'll need to also secure food for your golems or they will starve and die. The most important part of the game is setting up an offense and defense against the dark monsters that attack you between locations. Resource management and planning is key to survival. It's very challenging and fun! I enjoyed it a lot and highly recommend checking this game out.
For Reference:
Roguelite: A game that focuses on reaching an end goal over multiple runs, and often includes story elements. Roguelites often have persistent elements that enhance the character's abilities or the game environment in future runs.
Roguelike: A role-playing game style that typically features turn-based gameplay, grid-based movement, and permanent death. Roguelike games are often characterized by dungeon crawls through procedurally generated levels.
Steam Page: https://store.steampowered.com/app/28...
Steam Description: Build a mobile fortress on the back of a giant and mysterious walking Tree and embark on a journey in this merge of tower defense and colony simulation.
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