Let's Play - Battlefield 2042 | Part 1

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Battlefield 2042
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Let's Play
Duration: 40:45
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Part 1 of Geek Aloud's play through of Battlefield 2042 on the @xbox Series X.

From the Wikipedia (https://en.wikipedia.org/wiki/Battlefield_2042):
Battlefield 2042 is an upcoming first-person shooter video game developed by DICE and published by Electronic Arts. The game was released on November 19, 2021[a], for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X and Series S. Unlike recent Battlefield games, Battlefield 2042 is solely multiplayer and does not have a single-player campaign. It also features support for cross-platform play, a first in the series.

Similar to its predecessors, Battlefield 2042 is a multiplayer-focused first-person shooter. As the game is set in the near future, it features futuristic weapons and gadgets like deployable turrets and drones, as well as vehicles that players can commandeer.[1] Players can now request a vehicle air-drop to any location.[2] The game also introduces a new "Plus" system which allows players to customize their weapons on the spot. The class system was significantly overhauled. Players can assume control of a specialist who falls under the four traditional Battlefield gameplay classes of Assault, Engineer, Medic and Recon. These characters can wield all the weapons and gadgets players have unlocked. Each operator has their own unique skills and gadgets. For instance, one of the specialists, Emma "Sundance" Rosier, is equipped with a wingsuit, while another, Maria Falck, is equipped with a healing pistol.[3] Levolution and destructive environments from Battlefield 4 return in Battlefield 2042, and extreme weather effects such as tornadoes and sandstorms will affect gameplay.[4] The game will feature seven maps at launch.[5]

The game has three main gameplay modes. "All-Out Warfare" encompasses "Breakthrough" and "Conquest", two staple modes of the series. In Conquest, two teams combat against each other to capture control points; once control points in a sector are captured, the team will control said sector. In Breakthrough, one team must try to capture another team's control points, while another team must defend them.[6] Both modes can be played with and against artificial intelligence.[7] The PC, PS5, and Xbox Series X and Series S versions support 128 players, whereas the PS4 and Xbox One versions only support 64 players.[8] For the first time in the series, Battlefield 2042 features support for cross-platform play with the PC, PlayStation 5, and Xbox Series X/S versions. While the PlayStation 4 and Xbox One versions also support the feature, it is restricted to only players on the two aforementioned platforms.[9]

The second main mode included in the game is a community-driven platform called Battlefield Portal. Portal allows players to create customized multiplayer modes and features select maps from past Battlefield games. In addition, players will be able to modify core gameplay elements such as health, weapon loadouts, and movement through a web-based scripting application.[10][6] The third mode is a cooperative multiplayer mode called Hazard Zone. In this mode, players are divided into different teams, and they must compete with each other to retrieve and extract data drives from the debris of fallen satellites. These data drives are guarded by enemy combatants controlled by artificial intelligence. Players would earn "dark market credits" after successfully extracting a data drive. These credits can be spent on purchasing new weapons and upgrades in this mode.[11]

The game is currently developed by series developer DICE in Sweden, with Ripple Effect Studios, EA Gothenburg, and Criterion Games assisting development. It has the largest development team ever for a Battlefield game, and Criterion had to put the production of the next Need for Speed game on hold in order to assist DICE.[18] Unlike previous installments in the series, the game will not have a traditional single-player campaign. This allowed DICE to allocate more resources to develop the multiplayer portion, which was considered to be the studio's area of expertise. Instead, the story will be told through the specialists, which are named and fully-voiced characters who have their own story and perspective. The narrative was described as "evolving" as new operators and locations would be added to the game post-release.[12] While the narrative of the game depicts a world ravaged by climate apocalypse, DICE added that the game was not a commentary on climate change and the team only chose this setting for "gameplay reasons".[19]

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