Let's Play Bonus - Unused Game Content Code Toy Story Super Game Boy ICON_EN 7103
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There is an unused Super Game Boy River ICON_EN 71030000000000000000000000000000 Command located at 0x36BC that disables palette and controller selection. It is listed along with the rest of the commands (not all are used) that are used Game Genie DC8-43E-198 code will replace the "PAL_PRI" 710300 command with the unused "ICON_EN" command.
There are two partially unused commands: JUMP (has no noticeable effect) and PAL_PRI (bit is set to 00)
791B08000BEAEAEAEAEAA901CD4F0CD0
792608000B39CD480CD034A5C9C980D0
793108000B0CA5CAC97ED006A5CBC97E
793C08000BF012A5C9C9C8D01CA5CAC9
794708000BC4D016A5CBC905D010A228
795208000BA9E79F01C07EE8E8E8E8E0
795D0800048CD0F46000000000000000
791008000B4C2008EAEAEAEAEA60EAEA
B9010000000000000000000000000000
B9000000000000000000000000000000
59000000000000000000000000000000
99000000000000000000000000000000
99010000000000000000000000000000
A1000000000000000000000000000000
C9000000000000000000000000000000 - PAL_PRI (not loaded)
911B0800000000000000000000000000 - JUMP (Unused; not loaded nor sets the program count to do anything. NBA Live 96 does load the command though it has no noticeable effect. Donald Campbell did not recal why this was even used but Mark Ortiz's workfiles did state it was a command typically loaded to set the SNES NMI)
C9000000000000000000000000000000 - PAL_PRI (loaded but unused as bit is set 00)
41000C30000000000000000000000000 _SOUND (River; unused)
71030000000000000000000000000000 - ICON_EN (unused; a few Tiertex games set this function to 03. Donald Campbell doesn't recal why some games set this function while others didn't.)