Let's Play Burnout 2: Point of Impact (GCN) | Part 5: Crash-tastrophe
Thanks for all of the support for AmazingWizardStudios. This is Part 5 of Let's Play Burnout 2: Point of Impact on the Nintendo GameCube!
Crash Zones 1-3
After that first Face Off, it's time to do something different. We're going to start doing Crash Zones. For each Crash Zone, you choose a car and crash it into traffic to cause as much damage as you can. There are three targets for gold, silver, and bronze, but you would want to go for the gold, so you should find a way to cause enough damage to beat all three targets. And of course, don't do this in real life because in this case, you probably wouldn't survive. Anyway, good luck and have fun.
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Table of Contents:
02:22 Crash Zone #1: Down Hill Demolition
Car Used: Sport
03:20 Replay
04:42 Crash Zone #2: Coastal Crush
Car Used: Pickup
05:39 Replay
07:02 Crash Zone #3: Out of Control Tower
Car Used: Muscle
08:02 Replay
All Crash Zones were done with manual transmission.
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Player: KarlDaGreat
Check out his YouTube channel! https://www.youtube.com/channel/UCGhCLhiZkEXV6q21ZezDnRw
Featuring: Kory Giles
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Information about Burnout 2: Point of Impact
Publisher(s): Acclaim Entertainment
Developer(s): Criterion Games
Initial Release Date: October 3, 2002
Platform(s): PlayStation 2, GameCube, Xbox
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