Let's Play Burnout 2: Point of Impact (GCN) | Part 8: The Blaring Wreck
Thanks for all of the support for AmazingWizardStudios. This is Part 8 of Let's Play Burnout 2: Point of Impact on the Nintendo GameCube!
Crash Zones 4-6
We're back in Crash mode for our second set of Crash Zones. Things will progressively get more challenging, but Crash Zones 4-6 shouldn't be such a problem. We just have to crash right and cause a pile up, that's all. Also, since we unlocked the Cop Car in Part 6 of the Let's Play, let's use it for some blaring destruction.
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Table of Contents:
02:39 - Crash Zone #4: Pacific Peril
- Car Used: Hot Rod
03:38 - Replay
04:56 - Crash Zone #5: Rattlesnake Row
- Car Used: Roadster
05:54 - Replay
07:01 - Crash Zone #6: Dip Disaster
- Car Used: Cop Car
08:00 - Replay
All Crash Zones were done with manual transmission.
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Player: KarlDaGreat (@karldagreat)
Follow him on Instagram! https://www.instagram.com/karldagreat/
Featuring: Jason Ceballos
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Information about Burnout 2: Point of Impact
Publisher(s): Acclaim Entertainment
Developer(s): Criterion Games
Initial Release Date: October 3, 2002
Platform(s): PlayStation 2, GameCube, Xbox
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