Let's Play Cube World Alpha - Part 6: Weapon Customization
Welcome to Cube World! A game made entirely out of CUBES. Crazy right? Join me as I adventure into this world and experience all its wonders.
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A main feature of Cube World is the random world generation. In contrast to many games, worlds are not designed by a level designer, but generated procedurally by the game using math and random numbers. The result is an endless world (nearly endless, i.e. players can't reach the borders), so players can explore new landscapes all the time.
Players can generate their own worlds by specifiying one single number, the seed. The same seeds result in exactly the same world, so players can share their worlds with friends by telling them their seeds.
Worlds are generated on-the-fly while playing, so there are neither long precomputations nor huge save files at the beginning.
There are currently four playable classes in Cube World: Warriors, Rangers, Mages, and Rogues.
We wanted to give each class a different gameplay and feel.
The key feature of warrior gameplay is charged attacks: they can build up MP with normal attacks and charge up powerful special attacks.
Rangers use ranged charged attacks, which work similar like warrior attacks, but using ranged weapons.
Mages cast spells with varying cast times. Normal attacks are usually faster, while special attacks have longer cast times and consume MP.
Rogue gameplay is fast-paced and special attacks are instant. That way they can concentrate on evasion and move freely during combat.
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