Let's play Deus Ex: The Fall [BLIND] #1 - How bad can it be?
This is a full, blind let's play of Deus Ex: The Fall. I've heard pretty much only bad things about this little game, and I wasn't expecting much. But still I felt - maybe there's some cool tidbits there, something to be interested by? Was I right? Well, you can see in this short playthrough, if you want.
----------------------------------
Timestamps:
00:00 - 04:10 - I talk about my expectations for the game and why I decided to give it a chance
04:10 - 08:54 - The game's intro cinematic plays
08:54 - 13:18 - I present my first opinions and theries about the intro
13:18 - 22:20 - I continue through the tutorial, familiarizing myself with howw the game works compared to the Human Revolutions
22:20 - 25:28 - I rant about the game's inventory and store system
25:28 - 47:25 - I continue through the enemy base, dispatching them non-lethally and familiarizing myself further with the game
47:25 - 51:03 - I read an ebook about Neuropozyne dependency and talk about it a little
51:03 - 01:01:29 - I continue through the base, getting closer to the enemy leader
01:01:29 - 01:07:27 - I deal with the enemy leader and then talk about the aftermatch
----------------------------------
Deus Ex: The Fall is an action role-playing video game developed by N-Fusion Interactive under the supervision of Eidos Montréal. A spin-off of the Deus Ex series, the game was published by Square Enix for iOS in 2013. Android and Windows versions released in 2014. The gameplay—combining first-person shooter, stealth and role-playing elements—features exploration and combat in Panama City and quests which grant experience and allow customization of the main character's abilities.
The Fall is set in a near-future cyberpunk Earth where the covert Illuminati seek to exert control over the world as a technological revolution prompts the development of advanced artificial organs dubbed "Augmentations". Set after the spin-off novel Deus Ex: Icarus Effect but during the events of Deus Ex: Human Revolution, the story follows fugitives Ben Saxon and Anna Kelso as they hide from the forces of the Illuminati. While intended as the first in an episodic narrative, the story remains incomplete.
Development of The Fall started in 2012 and lasted twelve months. The team, between twelve and fifteen people, also consulted staff from Human Revolution to ensure consistency between the two products. The team used assets from Human Revolution as references to create the game's environments, and Michael McCann composed new tracks for the game. Reception of the mobile version was mixed, but many critics praised it as a serviceable attempt at translating Deus Ex into the mobile format. The Windows version saw negative responses from critics due to technical and control issues.
Other Videos By LittleDwarf
Other Statistics
Deus Ex: The Fall Statistics For LittleDwarf
At present, LittleDwarf has 181 views spread across 6 videos for Deus Ex: The Fall, with approximately 6 hours of Deus Ex: The Fall video on his channel. This makes up less than 0.31% of the total overall content on LittleDwarf's YouTube channel.