Let's play Deus Ex: The Fall [BLIND] #5 - Wrongful assumptions
This is a full, blind let's play of Deus Ex: The Fall. I've heard pretty much only bad things about this little game, and I wasn't expecting much. But still I felt - maybe there's some cool tidbits there, something to be interested by? Was I right? Well, you can see in this short playthrough, if you want.
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Timestamps:
00:00 - 05:00 - With some problems I defeat my attackers non-lethally and continue
05:00 - 13:03 - I go investigate the doctor, Alvarez Araujo, regarding charges elevated against him by the police. I decide, based on clues, that he should be given a chance and warn him
13:03 - 14:52 - I travel to the local gang hideout to learn more about the black market drugs
14:52 - 20:09 - I talk with the gang leader and make him spill the beans
20:09 - 21:24 - I travel back to the other district to talk to the police
21:24 - 22:52 - I report to the police, get scolded for failure and then get all giddy about how I appreciate the game saddling me wwith the consequences of my own actions
22:52 - 28:37 - I get back to LIMB and learn I might have been wrong about Alvarez and the investigation after all. I also agree to help the doctor at LIMB with some thugs giving her grief
28:37 - 39:03 - I explore the hotel and bring down the thugs non-lethally
39:03 - 40:47 - I report back to the doctor that I've sorted her problem out
40:47 - 43:40 - I travel to the night club to meet my next contact, a pilot for Belltower
43:40 - 47:46 - I talk with the pilot about a plot to assasinate the WHO inspector and agree to warn him
47:46 - 53:30 - I explore the basement of the club, reading some emails and the such
53:30 - 58:33 - I get back to the hotel and explore the rooms I could hack into earlier, reading emails and such. Then I asccend to the top to meet the ambassador, and instead a meet a shotgun slug to the face
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Deus Ex: The Fall is an action role-playing video game developed by N-Fusion Interactive under the supervision of Eidos Montréal. A spin-off of the Deus Ex series, the game was published by Square Enix for iOS in 2013. Android and Windows versions released in 2014. The gameplay—combining first-person shooter, stealth and role-playing elements—features exploration and combat in Panama City and quests which grant experience and allow customization of the main character's abilities.
The Fall is set in a near-future cyberpunk Earth where the covert Illuminati seek to exert control over the world as a technological revolution prompts the development of advanced artificial organs dubbed "Augmentations". Set after the spin-off novel Deus Ex: Icarus Effect but during the events of Deus Ex: Human Revolution, the story follows fugitives Ben Saxon and Anna Kelso as they hide from the forces of the Illuminati. While intended as the first in an episodic narrative, the story remains incomplete.
Development of The Fall started in 2012 and lasted twelve months. The team, between twelve and fifteen people, also consulted staff from Human Revolution to ensure consistency between the two products. The team used assets from Human Revolution as references to create the game's environments, and Michael McCann composed new tracks for the game. Reception of the mobile version was mixed, but many critics praised it as a serviceable attempt at translating Deus Ex into the mobile format. The Windows version saw negative responses from critics due to technical and control issues.
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