Let's Play Dimension of the Past Remastered #04: Pushing Onwards Regardless
Previously I said that this campaign makes you scrimp and scrouge for every bit of ammunition to deal with your enemies, but now that I've played more of it, I don't think that's true. It's more accurate to say that each level is feast and famine, with whole sections very dry on ammunition interspersed with large stockpiles that go most of the way to refreshing what you used to get there. Either way, it doesn't change how I think it's best to play these levels: very, very carefully.
At least we're not encountering any new, super dangerous enemies that are bullet sponges, nor have we encountered any of the super annoying enemies that I have to spam shots at until I somehow manage to hit them. Yes, I'm talking about slimes. I'm honestly surprised we haven't had to go up against them yet but I know that it's only a matter of time.
I wish it wasn't, though.
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