Let's Play Doom 64 #20: Max Power, Max Mayhem
With the final demon key attained, our arsenal of weapons is finally complete and at maximum power. Never again will we find a new weapon to add to our collection, which means we don't really need to search for secrets that urgently. I won't say no to stumbling into them, of course, for they typically contain extra goodies that make clearing the obstacles in a level easier, but that's just what they are: extra.
Our main goal now is trying to use our ammo as best we can so that we have a good stockpile of rockets and plasma for when the kid gloves come off and the levels start getting filled up with truly scary encounters. We haven't had a big fight with lots of barons backed up by a cyberdemon or two, but you bet it's going to happen and we'll want as many BFG shots banked as possible when it does.
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