Let's Play Dragon Quest 8 (Part 1): A sceptre spoken of in lore and sealed away since days of yore.
In 2006, Square-Enix released Dragon Quest VIII in the west to rave reviews. It is often regarded as the game that really put Dragon Quest on the map outside of Japan (a lot may be attributed to coming with a demo of Final Fantasy XII), and likewise, it is regarded as one of the best and most accessible entry into the series. Initially old school to a fault, the west saw additions to the game like an updated menu system, symphonic music, and most importantly, voice acting. However, the main gameplay stayed the same allowing it to please newbies as well as veterans alike. Personally, it is one of my favs and I have only grown to appreciate it more with time.
On this part, we start our journey with... OOPS Game crashed!!!... anyway, we start our journey with many questions that will be answered in time. This part is pretty much an exploration part, there are story beats but the crux is something Dragon Quest fans, know and love... the grind...
Oh no I don't believe it. I can't be the only one who thinks Kalderasha looks like Frank Zappa (just kinda shoehorned that one in there).