Let's Play Eador Masters of the Broken World (Part 38)
((Voting time))
We meet a new Master. The wisest and most kind of all Masters, the Barbarian Doh'Gor! Doh'Gor is the most straightforward, caring only of combat. His advice about the other Masters is very informative as well. Oh and Oinor is not that fond of us anymore, progress!
World of Sand - All attacks use one extra stamina point
Assaturs (Tiny Hills) (+3 Astral)
Church (Reduce Resurrection and Rituals by 10%, +2 Defender Morale, Prereq for Monk building)
Foresters Guild (+1 Income in all Forest Provinces, unlocks Foresters Guard)
Geologists Guild (+1 Income in all Hill Provinces, Reveals hidden resources in Hill Provinces)
Sandals
Gang of Thieves Contract
Urzar (Tiny Hills) (+4 Astral)
Jousting Arena (Rank 2 recruit building, Unlocks Horseman)
Shipbuilders Guild (unlocks Shipyard in coastal provinces)
Journeyman Weaponsmith (Rank 3 Weapon/Shield shop)
Start with Granary
Sekrock (Tiny Desert/World of Sand) (+4 Astral)
Journeyman Enchanter (Rank 3 Wizard Shop)
Mages Guild (Unlocks 2nd Circle Spells [(some ritual I forgot to talk about), Lightning Bolt, Fireball, Fire Blade])
Riding Ground (Rank 2 recruit building, Unlocks Horse Archers)
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