![Let's play Fallout 1 [BLIND] #16 - Scouting the mutant threat](/images/yt/xb/lets-play-fallout-1-blind-16-scouting-the-mutant-threat-yxjty.jpg)
Let's play Fallout 1 [BLIND] #16 - Scouting the mutant threat
This is a blind (first time) playthrough of the original Fallout from 1997. Done with a high intelligence, low strength/endurance character.
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Timestamps:
00:00 - For my actions, I recieve Power Armor from the Brotherhood and I'm amazed by it's utility
04:45 - [RANDOM ENCOUNTER] Brotherhood vs bandits battle and they kill one of my companions
06:20 - I have to redo a small bit
08:08 - [RANDOM ENCOUNTER] Pack of radscorpions
09:35 - [RANDOM ENCOUNTER] Pack of molerats
11:15 - [RANDOM ENCOUNTER] Raider attack
12:24 - [RANDOM ENCOUNTER] Swarm of mantis
14:35 - [RANDOM ENCOUNTER] Peasants attacked by raiders
18:40 - [RANDOM ENCOUNTER] Overturned Nuka Cola truck
20:15 - [RANDOM ENCOUNTER] Giant monster footprint
21:17 - [RANDOM ENCOUNTER] Some rough terrain
22:00 - [RANDOM ENCOUNTER] Some rats
23:40 - [RANDOM ENCOUNTER] Bones of a long dead traveller
24:14 - I reach the mutant millitary base and scout the outskirts
24:50 - [RANDOM ENCOUNTER] Mutant patrol that kills me
27:15 - I have to redo a bit
32:30 - I report my findings on the mutants to the Brotherhood and get their help
37:22 - I level up to level 12
39:55 - I get enhancing surgeries for perception and endurance
43:16 - [RANDOM ENCOUNTER] The TARDIS
43:55 - I do some trading at the Hub
45:35 - [RANDOM ENCOUNTER] Pack of molerats
47:18 - [RANDOM ENCOUNTER] Pack of radscorpions
48:15 - [RANDOM ENCOUNTER] Pack of molerats
49:00 - [RANDOM ENCOUNTER] Pack of radscorpions
49:30 - [RANDOM ENCOUNTER] Mutant and floater patrol
54:55 - [RANDOM ENCOUNTER] Brotherhood of Steel patrol
56:30 - [RANDOM ENCOUNTER] Pack of radscorpions
59:25 - [RANDOM ENCOUNTER] Pack of molerats
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Set in the aftermath of a world-wide nuclear war, Fallout will challenge you to survive in an unknown and dangerous world. You will take the role of a Vault-dweller, a person who has grown up in a secluded, underground survival Vault. Circumstances arise that force you to go Outside - to a strange world 80 years after the end of modern civilization. A world of mutants, radiation, gangs and violence.
Your immediate task is to find a replacement for the broken water purification controller chip. Without that chip, your fellow Vault dwellers are doomed to dehydration or will be forced to leave the safety of the Vault for the Outside.
The core of the game revolves around your character. Fallout uses a skill-based system to allow you to fine tune your character. As you gain experience (roughly half from combat, the other half from solving adventure seeds and non-combat events), your character will grow as you determine. Combat in Fallout is tactical turn-based. You can take as much time as you need to make decisions. Choose from different types of attacks, with a variety of weapons and attack skills.
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