![Let's play Fallout 1 [BLIND] #18 - Laying the Lieutenant Low](/images/yt/-g/lets-play-fallout-1-blind-18-laying-the-lieutenant-low-kfrj3.jpg)
Let's play Fallout 1 [BLIND] #18 - Laying the Lieutenant Low
This is a blind (first time) playthrough of the original Fallout from 1997. Done with a high intelligence, low strength/endurance character.
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Timestamps:
00:00 - I manage to proceed by complete accident
01:15 - I kill some more mutants
03:25 - I talk with one of the captives who's angry about me killing her former friends turned mutant
04:45 - I rant about how conuter intuitive the forcefields are
06:50 - I kill some more mutants on a yet lower level
08:30 - I hack a Mister Handy to blow up a door for me
10:35 - I fight some more enemies
15:51 - I talk with the Lieutenant of Master's Army and I comment on his insane plan
17:48 - I fight and defeat the Lieutenant
23:20 - Children of the Cathedral all commit suicide as I approach, which I question
24:55 - I accidentally selfdestruct the base prematurely
26:15 - I download a bunch of logs off the computer
26:50 - I talk about Richard Grey and Harold
27:48 - I read Captain Maxsson's Diary and talk about warcrimes and illegal experiments as well as the rule of law and corruption
Some inhumane experiments done on people in history with governemnt approval and other f-ed up crap:
https://en.wikipedia.org/wiki/Unethical_human_experimentation_in_the_United_States
https://en.wikipedia.org/wiki/Unit_731
https://en.wikipedia.org/wiki/Nazi_human_experimentation
https://en.wikipedia.org/wiki/Operation_Paperclip
I guess it was the Vice President of CSA with the speech, but still:
https://en.wikipedia.org/wiki/Cornerstone_Speech
39:45 - I read the Richard Grey log and learn more about what happened to him, and also form some predictions
45:30 - I self destruct the base and run away
50:54 - I level up to levle 14
51:28 - [RANDOM ENCOUNTER] Super mutants
53:02 - I report my success to the Brotherhood of Steel
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Set in the aftermath of a world-wide nuclear war, Fallout will challenge you to survive in an unknown and dangerous world. You will take the role of a Vault-dweller, a person who has grown up in a secluded, underground survival Vault. Circumstances arise that force you to go Outside - to a strange world 80 years after the end of modern civilization. A world of mutants, radiation, gangs and violence.
Your immediate task is to find a replacement for the broken water purification controller chip. Without that chip, your fellow Vault dwellers are doomed to dehydration or will be forced to leave the safety of the Vault for the Outside.
The core of the game revolves around your character. Fallout uses a skill-based system to allow you to fine tune your character. As you gain experience (roughly half from combat, the other half from solving adventure seeds and non-combat events), your character will grow as you determine. Combat in Fallout is tactical turn-based. You can take as much time as you need to make decisions. Choose from different types of attacks, with a variety of weapons and attack skills.
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