![Let's play Fallout 1 [BLIND] #11 - Troubles back home](/images/yt/ju/lets-play-fallout-1-blind-11-troubles-back-home-nx86w.jpg)
Let's play Fallout 1 [BLIND] #11 - Troubles back home
This is a blind (first time) playthrough of the original Fallout from 1997. Done with a high intelligence, low strength/endurance character.
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Timestamps:
00:00 - I check the first level of the Vault, fiddle with some computers and so on
03:29 - I talk with the Vault inhabitants on the housing level and learn about the water theft inside
07:23 - I talk with the guy guarding supplies and check them
09:30 - I fiddle with some computers and talk with minor characters
10:35 - I meet a guy wandering at night and I question him about the water theft
12:05 - I fiddle with some computers and talk with minor characters
12:31 - I talk with the armory guard
13:54 - I report to the Overseer and return the Water Chip
19:15 - I level up to level 9
22:00 - I talk with people about having returned the Water Chip
24:55 - I venture west but it proves to be unwise and I die horribly
27:47 - After the reload, I solve the water thief quest at the Vault
42:40 - I do some trading
46:41 - After dying a bunch of times I kill the Mother Deathclaw and smash the eggs
01:01:20 - I fight some more regular deathclaws
01:08:10 - I report to the Gun Runners and get their supplies
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Set in the aftermath of a world-wide nuclear war, Fallout will challenge you to survive in an unknown and dangerous world. You will take the role of a Vault-dweller, a person who has grown up in a secluded, underground survival Vault. Circumstances arise that force you to go Outside - to a strange world 80 years after the end of modern civilization. A world of mutants, radiation, gangs and violence.
Your immediate task is to find a replacement for the broken water purification controller chip. Without that chip, your fellow Vault dwellers are doomed to dehydration or will be forced to leave the safety of the Vault for the Outside.
The core of the game revolves around your character. Fallout uses a skill-based system to allow you to fine tune your character. As you gain experience (roughly half from combat, the other half from solving adventure seeds and non-combat events), your character will grow as you determine. Combat in Fallout is tactical turn-based. You can take as much time as you need to make decisions. Choose from different types of attacks, with a variety of weapons and attack skills.
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