Let's Play Fire Emblem: The Blazing Blade Part 70 {Hector}

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Chapter 19x: Prisoner of Magic. While heeding Uhai's final words,Hector's group stumbles upon am ambush set by the Black Fang. Kizuna appears a little later on Hector's version of this map,creating a huge anti-magic field and protecting you from the boss's long distance Bolting Tome. This time the Magic Seal will only hang around for 10 turns before disappearing,and you can ONLY get the next Gaiden Chapter by killing Kizuna. The only other change here is the Pegasus Knights are carrying Axereavers,so plan accordingly to protect Merlinus. You can still get a Goddess Icon from the ruins to the south to,make sure to get there before a Bandit does. You'll be safe from the enemy's magic once Kishuna appears,but your magic users will also be useless inside the field. The Sage Aion took me a while to kill this time,but we eventually got him. Mages still appear as reinforcements near Merlinus too as the turns drag on,so you might want to leave behind some protection for him. Take out the Morphs protecting Kishuna first for some decent exp,then hope you get lucky and manage to kill him too. Strong weapons and stuff like a Killing Edge would help a lot here. I did manage to kill him,so up next is another Gaiden Chapter!







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Let's
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Fire
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Fire Emblem
Fire Emblem: The Blazing Blade
Let's Play Fire Emblem
Let's Play Fire Emblem: the Blazing Blade
Part 70
Playthrough
Walkthrough
Nintendo
Gameboy Advance
GBA
Chapters
Chapter 19x
Gaiden
Prisoner of Magic
Enemies
Units
Map
Magic
Seal
Kishuna
Boss
Fight
Aion
Sage
Bolting
Tome
Lords
Hector
Eliwood
Lyn
Oswin
Sain
Raven
Dart
Marcus
Erk
Canas
Lucius
Rebecca
Weapons
Triangle
Sword
Lance
Axe
Bow
Experience
Points
Exp
Knight
Mage
Shaman