Let's Play Guild of Dungeoneering 49: Crafting a Solution
Tier 3 dungoneers have a significant advantage over the previous tiers for a number of reasons. They generally have higher quality cards and some pretty good talents that work very well with their preferred play style. While I had a favourite tier 3 dungeoneer in my first play through of this game I decided this time to start with a different one.
The artificer has a great selection of varied cards, able to deal both magic and physical damage, restore heath and draw cards as well as an interesting card that deals magic damage to your foe equal to the amount of damage you sustain. Their flexibility is only improved by their talent which means that they only get loot choices from the selection you have from your various guild upgrades. The improved quality of the items you get generally means the artificer is far better equipped for whatever foes you set out to defeat.
With that in mind, let's go give defeating those ghosts another try. Perhaps with the artificer we'll have better luck.
In the most recent patch options to alter all three aspects of the volume individually (Music, SFX and the Bard) were added. It also had the minor side effect of altering the sound balance that I had already set up. I have since tinkered with the volume balance so that the bard is louder and the sounds are more balanced in general. This change will appear in video 50 onward.
Other Videos By Kikoskia
Other Statistics
Guild of Dungeoneering Statistics For Kikoskia
There are 523,298 views in 100 videos for Guild of Dungeoneering. His channel uploaded over 2 days worth of Guild of Dungeoneering videos, roughly 1.18% of the content that Kikoskia has uploaded to YouTube.