Let's Play I am Setsuna PART 1 - MERCENARY AND SACRIFICE - Voice Over Acting PS4 Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=sZERmlXdl2k



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Duration: 58:12
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Welcome to Part 1 of my Let's Play I AM SETSUNA series!
We meet our silent protagonist, Endir, and embark on the mission to kill a girl, thus changing our lives forever.

This is Episode 1 of my playthrough. Gameplay is recorded on PS4.
Thanks for watching! #IamSetsuna
If you enjoyed the video, please hit the LIKE button! It really helps!

FIRST (PLAYLIST) ► http://bit.ly/IASInfy

Since this game does not have voice acting, voices of the characters will be provided by yours truly! Cover your ears.

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For your entertainment, check out my other playlists of games and more on my channel!

Infy Introduces ► http://bit.ly/Intro2Infy

Let's Play Gone Home PS4 Blind ► http://bit.ly/GoneHomeInfy

Let's Play Tales of Zestiria Japanese Voices Audio ► http://bit.ly/ZestiriaInfy

Let's Play Furi Zero Deaths ► http://bit.ly/FuriInfy

Let's Play Fallout 4 Max Charisma Build ► http://bit.ly/Fallout4Infy

Let's Play Dark Souls 3 Dual Wield No Shield Build ► http://bit.ly/DS3Infy

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INFY PLAYS (full LPs) here ►► http://bit.ly/InfyPlays
INFY INSTANCES (short clips, one-offs) here ►► http://bit.ly/InfyInstances

Intro ♠ http://velosofy.com/posts/intro-template-090
Outro ♫ Dark Star by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100534
Artist: http://incompetech.com/

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infinyxflare /infi•nyx•flare/
noun: fire across the infinite night sky

Good day to you spacemates! Welcome to infinyxflare! Here you'll find story focused Let's Plays and Commentary Playthroughs, and multiplayer, one-offs, and short clips of Gameplays. You'll also find other forms of entertainment such as Unboxings of game and geek memorabilia. If you enjoy and like these content, please Subscribe to stay updated with this channel!

Hit me up on Twitter if you wanna chat!
Thanks for stopping by ( ´ ▽ ` )ノ

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I Am Setsuna is a Japanese role-playing video game developed by Tokyo RPG Factory and published by Square Enix. It was released for PlayStation 4 and PlayStation Vita in Japan in February 2016, and worldwide for PlayStation 4 and Microsoft Windows in July 2016.

The story, set in a land gripped by perpetual winter, follows a mercenary and his charge, a maiden named Setsuna who must offer herself as a sacrifice at a sacred shrine to appease hostile demons. The story's central theme is sadness. The gameplay, which is deliberately designed to evoke role-playing games of the 1990s, uses an Active Time Battle system based on those used in early Final Fantasy games and Chrono Trigger.

I Am Setsuna is a role-playing video game in which players take control of a party of characters, navigating environments from an angled top-down perspective. Locations such as towns and dungeons are reached by navigating the game's overworld. In towns, the party can talk with villagers to reveal plot elements, and find treasure chests containing useful items. Various items such as healing potions or "Mistone" items for escaping from battle are sold in shops in towns and across the world.

Enemies are represented by icons: contact with the icons initiates a battle. Battles take place in the environments where the enemy is encountered rather than shifting to a specific battle arena. Characters' health and magic meter are respectively represented by HP and MP. Characters fight using a version of the Active Time Battle System featured in games such as entries in the Final Fantasy series: after each action is taken by a character in battle, an ATB gauge must fill again before another action is taken. Actions by the party include attacking, using magic, or using an item. When all ATB gauges are full, the order of characters' actions can be selected. Each time an action is taken, or the ATB gauge is allowed to fill a separate "Setsuna" gauge is filled: when full, actions are granted power boosts if using specifically timed actions when activating an ability. These boosts can be dealing multiple versions of the attack, recovering health, or dealing critical damage to an enemy.




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