Let's Play 'Ironman' X-Com (OpenXCom) - 97 [END]

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Published on ● Video Link: https://www.youtube.com/watch?v=8K5AO7XRdvw



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Duration: 50:05
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The X-Com gears up for what could be the ultimate battle against the alien menace, dropping right in their home base. The journey's end has been long time in coming, and the outcome could play out in just as an unexpected fashion as this game proved to be, time and time again. The red planet is waiting, so time to take the battle to them!

0:06 Cydonia, Mars; so what am I supposed to do again?
2:27 Martian soil beneath our feet, anyone home?
4:40 Suddenly it's not so quiet anymore
7:45 The hovertank draws all the attention, more targets appear on our flank
10:53 The enemy here in this part can't be infinite, right?
13:32 We have a group going now, better take care not to let them out of sight
16:53 Time to head out and secure the lift,
19:10 while hostiles still lurk in shadows
24:05 Getting in position to make access point more 'accessible'
28:27 Get to the lift, but did we remember to pack our lunch (blaster bombs)?
31:54 Directing the masses into one specific location, but clumping up is a cause for worry
34:20 The game "hyperwaves" everything down deep underground
36:32 This unassuming bag of acid leads becomes our psionic anchor
37:59 Leading to audience with chocolate pudding?
40:07 All the maneuvering before the inevitable
43:44 The cold, hard facts
48:51 Outro, and credits







Tags:
Let's Play
Gaming
Video Game (Industry)
PC Game
PC Gaming
X-Com
OpenXCom
Firaxis
Microprose
Turn-Based Tactics
Strategy
Single-player
Ironman
Veteran
Classic
PC
1994
2012



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