Let's Play 'Ironman' X-Com (OpenXCom, X-Com: Enemy Unknown) - 45
X-Com is on a bit of streak disrupting UFOs and putting aliens on notice. The combined forces of Hover tanks and flying soldiers providing support have worked to counter the aliens. However, the aliens, too, have been preparing to bring serious heat and are about to bring it home.
The squad in Enemy Unknown encounters a large ship. With ever developing psionic soldiers things are smooth sailing until this alien pops out, and chaos soon ensues...
OpenXCom
0:06 Aliens are now serious about wholesale blasting soldiers
2:10 Inventory management, expanding base for more psi-testing
4:15 Guessing alien base races by analyzing crafts operating out of them, and let's target one meanwhile
6:57 Landing right beside the UFO, are we really prepared for immediate battle?
9:02 Step right out to shoot and scoot, but watch out for reaction fire!
15:24 Soldiers move out, under cover of rolling smoke
19:39 Scanning for motion, that can't prevent aliens from taking first shots
22:38 Research continues to uncover info on alien races and artifacts, and another alien craft targeted?
30:28 Hover tank scouts the landing zone
34:52 Hover tank uncovers more creatures for grateful soldiers
38:40 The advantage of height allows flying soldiers fulfill long range ambitions, while others maneuver to approach UFO
45:19 Encounter at front of their craft, the overhang blocks our shot attempts, throws
49:39 Enemy slinking around structure, might as well make some opening in it
56:40 Waiting on the enemy to calm down and trip the mines we set up
1:00:12 Primed for last stretch of battle, and it seems the aliens finally have had enough!
Enemy Unknown
1:06:08 Wondering about the UFOs X-Com fails to catch using Hyperwave Relay; Psi-testing intensifies
1:08:34 Here's one flying in the air!
1:12:15 'Leader' pod sighted right from get go, this is out of turn for them, and quite worrying!
1:16:06 Grunts get the call and join the fray
1:20:18 More pod flies into view, can we deal with them before they bring reinforcements?
1:22:32 This foe serves as scout on our side
1:27:10 Look ma, no look blaster launch! Effective?
1:31:27 Going in, moving as a group could be key
1:35:56 Holding pattern, are we too scared of the enemy?
1:39:18 Stepping into it again
1:43:08 Here comes our doom
1:46:13 Really stepped in it this time!
1:50:55 Even the game can't handle the pressure as well
1:54:08 Connolly's gambit
1:57:52 Ultimate Assault No.2
2:00:45 Psi-testing continues, when will we have our ideal candidate?
2:04:05 Some housekeeping in order and looking for anything in the sky
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