Let's Play 'Ironman' X-Com (OpenXCom, X-Com: Enemy Unknown) - 38
UFO Defense continues in psionic research in anticipation of upcoming month where it could be used on field, and more work needs to be done targeting UFOs and shoring up points. Enemy Unknown sees progression in psionics as well, with every opportunity taken to advance powerful suite of abilities, including taking on another Council mission.
OpenXCom
0:06 Coming off bounce back month, continuing psionic research and with eye to the sky
3:24 More interceptor missions, but catch may be it's resource limited
5:01 A few good recruits
7:50 A powerful reinforcement arrives from manufacturing
10:19 Psionic research takes another step
12:45 Do we have our next target?
16:45 Embarrassing fumble in the dark
19:45 Expanded storage allows order of necessary items, building equipment
21:49 Change in facility layout coming?
23:36 Another target detected
26:56 UFO in our visual right away, is the enemy also very close?
29:40 Scout does her job, and gets rewarded, X-Com style
34:27 I hear door creak, alert out for alien running amok
40:54 Uncovering and securing the map as soldiers encircle the UFO, eyes on exits
44:19 Running through proximity grenade like it's going out of style
48:00 Regrettably nothing can be done for this brave soul who steps into trouble
51:12 Laying more smoke, but alien manages to cause a splash anyway
55:19 Tank takes one for the team
57:52 Another last minute insult
1:01:01 Inventory management required most definitely again
Enemy Unknown
1:06:10 Recap of current events and X-Com plans
1:10:00 Council comes with another offer
1:12:22 Might help balance our underdeveloped psionic
1:15:53 Getting started with rescue of alien abductee escapee
1:19:35 This new psionic power could change course of battle
1:23:22 Ghost reaches a milestone, and gets poisoned for it
1:27:25 Our target found, worryingly close to being in crossfire; thanks to the statue of whoever you are
1:31:54 Must get things in order even before our VIP begins to move, exacerbated by spotty psionics
1:35:14 At last evacuation begins, avoiding falling enemies
1:39:34 Soldiers pick a path and pack its corridor as they inch forward
1:44:35 Last dash for freedom
1:48:20 Checking other aspects of X-Com operation, and aliens once again descend to make trouble
1:52:20 Anything left to do in the Foundry?
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Applodeon presently has 2,688 views for XCOM: Enemy Unknown across 64 videos, with His channel publishing over 4 days worth of content for the game. This is 4.73% of the total watchable video for XCOM: Enemy Unknown on Applodeon's YouTube channel.