Let's Play Mega Man 7 - Slash Man
Aesthetically, this is one of the coolest stages. I don't really have time to comment on that (and it's not my focus) but just look at those birds in the background.
To play, it's, well, also form over function. The log part at the start is great, and I always enjoy a good platforming-on-the-back-of-something segment. But the big dinos are mostly annoying if you don't use Junk Shield and trivial with it, and the final forest/corridor part is also nothing much.
I bitch enough about the boss in the video. Let's just clarify something: I called Freeze Man the hardest fight; obviously, Slash Man is "harder", but beating a bunch of dice rolls in a row for me has nothing to do with a fight you have to work hard at to get good at.
SA Thread: https://forums.somethingawful.com/showthread.php?threadid=4069740
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After 12 years, I'm finally back to show off the main classic Mega Man series. We jump from 8 to 16 bits in this sole Super Nintendo entry, but does that mean double the fun? Join me as I analyze level design, give every special weapon a workout, and show off everything the game has to offer!