Let's Play Mercury (P1)
Although fairly typical (albeit streamlined) for a roguelike, Mercury is fundamentally unique from most games in general by attempting to establish its content through the players themselves. This isn't just by asking those guys on the forums what they'd like to see: by keeping track to player scores, Mercury allows players who play the best to install new enemies, items, and classes into the game. The game creator, James Lantz, considers it an experiment, so there's plenty of ways to expand from where it is now.
I don't expect to become good enough (or invest enough time) to add anything to the game, but hopefully this will attract more people to the game so we can see the experiment continue to grow. Let's start with the tutorial and classic mode!
Join in the fun by downloading Mercury from here: http://decisionproblem.com/mercury/
Other Videos By TheUberHunter
2012-08-08 | Let's Play Angband (P14) |
2012-08-08 | Let's Play Prospector (P1) |
2012-08-07 | Let's Play Angband (P13) |
2012-08-06 | Let's Play Angband (P12) |
2012-08-04 | Let's Play Angband (P11) |
2012-08-03 | Let's Play Angband (P10) |
2012-08-02 | Let's Play Mercury (P3) |
2012-08-01 | Let's Play Angband (P9) |
2012-08-01 | Let's Play Mercury (P2) |
2012-07-31 | Let's Play Angband (P8) |
2012-07-31 | Let's Play Mercury (P1) |
2012-07-30 | Let's Play Angband (P7) |
2012-07-30 | Let's Play Delver (P6) |
2012-07-29 | Let's Play Angband (P6) |
2012-07-27 | Let's Play Delver (P5) |
2012-07-26 | Let's Play Angband (P5) |
2012-07-26 | Let's Play Delver (P4) |
2012-07-25 | Let's Play Angband (P4) |
2012-07-25 | Let's Play Delver (P3) |
2012-07-24 | Let's Play Angband (P3) |
2012-07-24 | Let's Play Delver (P2) |