Let's Play Neverwinter Nights 130: The Wizard's Laboratory

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Neverwinter Nights
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As far as a place to hide goes, you could do worse then put the entrance to your laboratory in Coldwood, especially if it's close to places you need to get access to quickly. Of course if you're a high enough level wizard to have a portal leading to your laboratory why put it in a wood at all when you could put it in places far harder for non-high level wizards to access, like a mountaintop or in deep underground?

In fact, why even have a portal at all? Why not just teleport you and anyone you need to go there with your own teleport spells? You might have picked the spell school with teleport as a prohibited school which would be your only real excuse, by the time you're rich enough to have your own lab a 5th level spell isn't a stretch to have prepared for your own transportation, two if it's a slow day in your studies. Teleport Without Error comes a little higher up the spell levels which would be even better.

Either way, it's good news for us as it means we can enter this laboratory and explore it. Along the way we might as well loot everything, the wizard who owned this place isn't going to miss what we take anyway.







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