Let's Play: PSX Doom - Level 8 - Phobos Anomaly
A playthrough of "Phobos Anomaly" (Level 8) of Doom for Playstation. This is the Total Conversion for PC, played through GZDoom. 100% kills, 100% secrets (Max-Kill).
Significant changes. They can completely change the way a map is played. This is beyond true here. The beginning is the most beautifully orchestrated compilation of explattering, barrel-fueled gibbitude to grace the human eardrums to ever be crafted or conceived. Instead of Demons, we have a few volunteering zombies with firearms that wish to give us a fireworks parade to welcome us to getting to this point. Past that is a secret which has gone from a Soulsphere to a blue Megaarmor. Equally useful. The hallway to the elevator has been shortened. However, these changes are nothing in comparison to the flood of Nightmare Specters you are greeted with at the top of the elevators. As if meeting those infamous Bruiser Brothers wasn't bad enough, now you have to deal with Demons that are tougher than nails to go with it, and in massive numbers! Once past that though, instead of teleporting to your death, you actually get a real exit from this place. The exit is actually an exit... and thus... 100% kills can truly be achieved without having to suicide. Isn't it a thing of wonder and satisfaction?
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AltimaMantoid presently has 877,775 views for Doom across 130 videos, with His channel publishing over 1 day worth of content for the game. This makes up 4.44% of Doom content that AltimaMantoid has uploaded to YouTube.