Let's Play Star Wars: KOTOR Part-96 Finale Part-3/3 Saviors Of The Republic
Finally after our longjourney we come face to face with our old friend and apprentice Malek. Even though we've been turned to the light , i have a strong feeling that Malek wont' feel otherwise. Time for one final battle for the fate of the republic.
It was fun going back and playing this game after so many years. I still find this game to be great but i'll admit it has it's fair set of issues. Other than the sequal it's kind of sad that we haven't had any other straight forward star wars rpg's since.
I still rate this game highly but I understand if others don't think so. I also like the idea of playing the game different ways with different styles to get a different experience.
I hope you all enjoyed my run of this game. I know there were a lot of issues with the emulation and me meandering in many episodes. I still feel this was a very solid run for the most part. Perhaps in the future this will give me a better sense of how to divide episodes with story and side quest. Now time to play some other games.
See you all next playthrough.
I play Star Wars: The Old Republic MMORPG.
Use my referral code when starting a new account or relogging back in.
http://www.swtor.com/r/qpc4JC
Star Wars: Knights of the Old Republic (KotOR) is a roleplaying game made originally for the Microsoft Xbox and later released for the PC and is also avaliable on iPhone, iPad and Android devices. The game was developed by BioWare and published by LucasArts for Xbox on July 15, 2003, for PCs running Microsoft Windows on November 19, 2003, and later for Mac OS X on September 7, 2004. Set 3,956 years before A New Hope, Knights of the Old Republic covers the era just after that of the Tales of the Jedi comics, the time of the ancient Galactic Republic.
KotOR is the first computer RPG set in the Star Wars universe. It uses the d20 System, from the Wizards of the Coast Star Wars Roleplaying Game rules. The game also allows the player to either be a servant to the light side of the Force or the dark side, using an alignment system that tracks actions, from simple dialogue choices to major plot decisions. Combat is turn-based. Time is divided into discrete rounds, and combatants attack/react simultaneously. However, the number of actions a combatant may perform each round is limited. While each round's duration is a fixed short interval of real time (around six seconds), the player can configure the combat system to pause at specific events or at the end of each round.
Developer(s)
BioWare
Aspyr Media (Mobile ports)
Publisher(s)
LucasArts
Game engine
Odyssey engine
Release date
July 15, 2003
Genre
RPG
Modes
Single player
Rating(s)
ESRB: Teen (T)
OFLC (AU): PG (8+)
PEGI: 12+[8]
USK: 12+{8}
Platform(s)
Xbox
Windows
Mac OS X
iPad
iPhone / iPod Touch
Android devices
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