Let's Play - Tales Of Destiny - Part 2 "Rescuing Chelsea & Path To Janos"

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Published on ● Video Link: https://www.youtube.com/watch?v=J-EsB_RtCjY



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Duration: 20:52
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As you crash into the Earth, you'll awaken in a log cabin. Wondering where you are, Garr walks into the room and introduces himself, telling you that he found your body in the woods near the house. After an explanation of why you were there, Garr brings you back to Dymlos downstairs after you inquire about where it is. He knows about Swordians (he has one himself, you'll see), and then Garr's archery master, Master Alba, walks into the house. He introduces himself, you thank him, then he asks Garr to go into the woods and look for his granddaughter, Chelsea, as she has yet to come home. Stahn offers himself to accompany Garr on the trip, and Alba accepts. You can now go explore.

First, explore the cabin to get some items. In the master bedroom on the top floor, next to the bathroom, is a Green Gel inside a brown bag next to the bed. Continue down the hall to where you were asleep and get the two treasure boxes there to get an Auto Bow and a Wood Shield. Equip the Wood Shield on Stahn, he can use it while Garr can't. Next to where Alba is, in the kitchen, is a Life Bottle in a treasure chest. Retrieve it, then leave the cabin through the door there. Save your game at the save point in front of the cabin, then leave the area through the northern route. You can't leave through the south yet, Garr won't let us.

From the path, first head left then down. Follow the path around and straight left until you get to a patch with a treasure chest in the middle. Open the chest to get a Life Bottle. Then go back right and immediately up. Keep taking the path all the way up and at the top of the forest, you'll find none other than Chelsea, the pink haired girl there. As a scene ensues, Garr expresses his relief on finding her. Chelsea complains that she wasn't lost, she just lost track of time. From there, Garr introduces Chelsea and Stahn, and Stahn comments on her equisite manners for a 14 year old. =) Anyway, Chelsea then joins your party. She's a master archer, so be careful! Now we can explore the rest of this area and then head back to the cabin. Make sure to equip the Auto Bow we got from the Cabin on Chelsea so she can show some skills. Now, from where we are, head back down and take the second right into a little alcove. Open the chest here to get a Cloak. Then navigate the path back to Alba's cabin, and re-introduce grandfather and granddaughter. A scene will ensue, Chelsea will try to put her foot down and not spoil the grandfather anymore, but when he says that she's ganging up on him, she stops. Alba offers Garr and Stahn a reward, but Garr declines. Instead, Alba gives Stahn a Melange Gel, andthey all re-enter the house. Stahn tells the two that he was planning to get to Philandria from the Draconis, and Garr tells him that to get there, they'll have to go to the border town of Janos first, to the southwest. Garr also tells Alba that he'll be leaving for a while to go "home" and Chelsea gets a little upset. When you're ready, head out of the cabin, save your game, and leave the cabin area to the south.

When you're good and saved and ready to go, head south from the cabin. Take the path south, then at the fork, take the northern path into the next area. This is where your escape pod crashed, so it seems. North in this area is a treasure chest with a Green Gel. Get the Green Gel, then head back south into the old area. From here, head east and take the path all the way around until you're heading west again. From here, when you get to a fork, take the northern route, a short one, to a treasure chest containing a Life Bottle. Then, take the southern route that you just bypassed. Go all the way down and swing around to the treasure chest there to pick up another Cape, then swing back up and you should be back on the main path. Take the path here to your west and then south to a save point. Save your game, equip the second cape on Stahn to add more to his defense (yes, you CAN put two Capes on him, the game lets you, even if it is weird!) Then, if you're at least a level 4 character (Stahn, that is), enter Janos. Otherwise, fight outside of town using that save point there as your insurance. Then, enter town a little stronger, that way you won't have to level up like crazy a little later on

Information Found On: http://www.gamefaqs.com/ps/198886-tales-of-destiny/faqs/13403




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