Let's Play Wizardry 1, Part #11 - Trebor Sux (End Game)

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This is the final floor of the dungeon and it basically consists of a series of random fights with high level enemies followed by a confrontation with Werdna (developer Andrew Greenberg's name spelled backwards) himself.

Werdna needs to be silenced as quickly as possible so that he doesn't get to cast too many Tiltowaits. The party's own Tiltowaits and Maliktos work well against the wizard's Vampire friends and may occasionally even do some damage to Werdna himself. His spell resistance is obviously quite high, but I've found that Lakanito is usually worth a try.

After the battle is finished the party teleports back to the town and are rewarded for their glorious victory with lots of XP and gold. The party is then free to continue grinding after the end of the game before transfering their characters to Wizardry 2.







Tags:
Wizardry
CRPG
Turn-based
Sir-Tech
Proving
Grounds
for
the
Mad
Overlord
SNES



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