Let's Play XIII #15 SSH-1 | Military Base
The final mission, in which we whack a bunch of GIs with furniture.
XIII is a 2003 first-person shooter loosely based on the first five volumes of the Belgian comic book series of the same name. The game's protagonist is a confused and amnesic man who searches for his identity throughout a comic book-style, cel-shaded world.
Found stranded on a beach by a lifeguard, he is accused of having killed the President of the United States. Now it is up to him to clear his name and uncover the truth behind the assassination.
XIII is an FPS of stealth and action in certain missions. XIII, the game's protagonist, uses a variety of weapons and gadgets to uncover the mystery of his identity throughout the 13 chapters and 54 missions.
The characters and weaponry in XIII are cel-shaded, giving a deliberately comic book style appearance, including onomatopoeic words contained in bubbles for sound effects. The developer felt that the appearance reflected the comic book and innovated in its portrayal of violence; even blood splatters are shown in a cartoon manner.
XIII includes 16 weapons, from a knife to a bazooka, an Uzi to an M60. Objects such as bottles, chairs, or brooms may be used as weapons. Kevlar gear, helmets and first aid boxes are scattered throughout the map.
People can be taken as hostages or as human shields, preventing enemies from firing on the protagonist. Lock picks are used to unlock doors and grapnels to climb on walls. Through the "sixth sense", XIII can hear enemies behind walls with the aid of "tap-tap-tap" signals. Stealth operations include strangling enemies or hiding dead bodies. Captions pop up at the top when a headshot is performed or serve as clues or tips for the player.
Sales performance for XIII was lower than expected, and the game never got a sequel. However, a reimagining of XIII, the point-and-click adventure game XIII: Lost Identity, was released in 2011 for PC, Mac, iPhone and iPad.