Let's Program Doom - Part 1
I might be the most excited about this video. I really wanted to learn how the original Doom game engine works. l spent a long time learning the basic concepts but created the code myself from scratch and how I wanted to design it. You can follow along or convert this code to any other programming language since I kept it simple in C that draws a pixel at x and y coordinates.
Let me know if you enjoy this series! Thank you for all your great ideas and I hope to see what you make from this tutorial series. Send me a link so I can share it in part 2!
How to install OpenGL: • Install Dev C++ and OpenGL | It Works
Download my starter code here: https://github.com/3DSage/OpenGL-Star...
Starter code: 02:28
Drawing dots: 05:52
Drawing a line: 10:38
Drawing a wall: 11:51
Sectors: 15:40
Surfaces: 20:31
Raycaster Part 1: • Make Your Own Raycaster Part 1
Raycaster Part 2: • Make Your Own Raycaster Part 2
Raycaster Part 3: • Make Your Own Raycaster Part 3
Other Videos By 3DSage
Other Statistics
Doom Statistics For 3DSage
There are 1,215,633 views in 14 videos for Doom. There's close to an hours worth of content for Doom published on his channel, or 16.49% of the total watchable video on 3DSage's YouTube channel.