Level: Max - A Candypop Stop?! - Day 13.5 - Distant Spring - Let's Fail at Pikmin! (Commentary)
This episode the Navy is still overseas, and we find the first puzzle that forces use of Candypop flowers! I already explained what they do but we'll recap.
A candypop flower will change the color of your Pikmin, at the cost of time and the flower on the Pikmin's head. Just throw the Pikmin in and it'll replant them.
This puzzle takes a while to do, but can be said in very few words. Throw the Pikmin on the top of the platform with the Yellow Candypop, get 20 yellow conversions, and then throw the Pikmin over to the Chronos Reactor (It does something with the space-time continuum, doesn't sound important.) Then you MUST turn the yellow Pikmin back into Blues with the other candypop when you are done, since there is no way to get them out of the area.
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