What a cool game. As a long time fan of the Souls series, and in dire need of a new, high quality video game that pushes gameplay before anything else, I knew i'd love Lies of P, and it delivered in spades. Tight, responsive gameplay, beautiful animations, locations with polish and care (minus the final part of the game. Hella awful); I had a true blast with Lies Of P. Please enjoy my playthrough, first time, and all the flaws, conversations with chat, fun and angry times, and hours of me stuck on one boss after another. Get a snack, sit in.
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Lies of P is played from a third-person perspective. The player controls the humanoid Pinocchio and travels on foot through the city of Krat, exploring the environment and fighting various biomechanical enemies. Pinocchio uses an arsenal of weapons such as swords and axes against his enemies and can dodge and block their blows. The game also includes "Fable Arts", a gauge that can be filled by dealing damage or perfectly blocking, which, once its filled, can be used to deal high damage or temporarily give the player passive abilities. Pinocchio has a mechanical arm called "Legion Arm" that can be equipped with gadgets, such as a grappling hook to lure enemies or a flamethrower. The Legion Arm can be used to restore the durability of the player's weapon, and also give it special abilities for a short time such as acid damage or guaranteed perfect blocks. The weapon and crafting system offers 30 different weapon types with 100 combinations, as well as "Special Weapons" which can be obtained after killing a boss. The game features a "Lying System", where the decisions the player makes during certain passages affect the course of events, leading to three different endings.
The gameplay of Lies of P has been called "soulslike" and compared to that of Dark Souls, Bloodborne, and Sekiro.