Lords of the Fallen - 100% Walkthrough Part 3: The Congregator of Flesh

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The action of The Lords of the Fallen is set a thousand years after the events presented in the original. Centuries have passed since the defeat of the demonic god Adyr, and the sinister deity is about to be reborn. The last hope for the world lies with the dark crusader, who must embark on a journey through the lands of the living and the dead to overthrow Adyr.

Compared to the first Lords of the Fallen, the game stands out due to a much richer storyline. At the same time, the game world and the story set in it have become much darker.

The gameplay in The Lords of the Fallen begins with the creation of a character. The production allows us to decide on her appearance, as well as choose one of nine professions. The choice we make at the outset only determines the initial path we will follow; in the later phase of the adventure, nothing will prevent us from developing the hero or heroine regardless of the class chosen earlier.

Further on, there is nothing left for us to do but throw ourselves into adventures. There are two huge lands waiting to be traversed here - the world of the living, known as Axiom, and the land of the dead, called Umbral. Although numerous dangers lurk in both, the greatest horrors will be found in the latter. We cross the border between the worlds with the help of a special lantern, which allows us to reach places that the living never even dreamed of, and discover their secrets, as well as manipulate the souls of enemies. We also go to the world of the dead when we suffer death on the battlefield in the land of the living. We are then given one chance to return to our body, but the road to it involves facing various infernal monsters.

Speaking of fighting - we fight dynamic skirmishes with opponents, and it's up to us whether we decide to eliminate enemies with white weapons or decide to fight them with magic. On our way we are confronted with diverse (though most often - equally terrifying) opponents, and in addition to serial opponents, we often have to face much more powerful than them bosses. Although the combat here is faster than in the original, during clashes success is ensured not only by dexterity and reflexes, but also by patience; for it is often worthwhile to carefully examine the opponent, try to discover his weak points and gaps in defense and wait for a convenient moment to launch an attack.

As you progress, you develop your hero or heroine, upgrading attributes and spells, as well as acquiring increasingly better equipment (weapons and armor).

The Lords of the Fallen can be played in single or multiplayer mode. In addition to co-op, the title allows us to invade other players and make their lives miserable.

The Lords of the Fallen runs on Unreal Engine 5 technology.

The game was first announced as a sequel to Lords of the Fallen. Although it was initially overseen by the same team that developed the original, in subsequent years it began to change hands. In July 2015, Tomasz Gop, the lead designer of the first part of the series, was ousted from the project, and although he still returned to CI Games in March 2016, he left the studio's ranks again after just over a year. Subsequently, the native company began a search for a team willing to help with the described title, which ended with the establishment of cooperation with the American Defiant Studios. The project, the creation of which the new developers started from scratch, was to work on the basis of Unreal Engine 4 technology. However, CI Games was not satisfied with this cooperation, due to which, in May 2019, the company decided to terminate it and at the same time announced that it would take on the completion of this work on its own. To this end, it opened a new studio - Hexworks - in September 2020. Finally, The Lords of the Fallen lived to see an official announcement at gamescom 2022.




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