LORE - Middle-earth: Shadows of Mordor Dev Lore in a minute!

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​​​MrRayHonda is here with your Middle-earth: Shadows of Mordor Dev Lore!
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Written by Clara

Voiced by MrRayHonda:
http://www.youtube.com/user/MrRayhonda

Animated by Scott Falco:
https://www.youtube.com/user/ScottFalco

Transcript:

As a subsidiary of Warner Bros., Monolith pitched their vision and passion for a new Lord of the Rings game. After the success of the non-movie based Arkham games, and director Peter Jackson telling them not to just copy his films, Monolith searched for their own story in the decades between the events of The Hobbit and Sam and Frodo’s journey through Mordor.

With Middle-earth Enterprises at their side, Monolith decided to combine Celebrimbor, the key Elven smith in Tolkien’s origin story for the Rings of Power, with a new character: Talion.

Monolith developed the Nemesis system in which prior interactions affected your next encounter, but the many combinations resulted in hard to find and hard to fix bugs for developers, even after release. Monolith also faced uproar both when a developer accused them of copying code from Assassin’s Creed 2, and when it surfaced that Shadow of Mordor review copies were only given to those who agreed to write shining reviews. However, accusations ceased when people realized it was actually just a good game.

Have fun!

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Lore
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Middle-earth: Shadow Of Mordor (Video Game)
Mordor (Fictional Setting)
Middle-earth (Fictional Universe)
Video Game (Industry)
Video Game Development (Industry)
Monolith Productions (Video Game Developer)
Warner Bros. Entertainment (Production Company)
Peter Jackson (Film Director)
The Lord Of The Rings (Book)
Lord Of The Rings (Game)
The Lord Of The Rings: Conquest (Video Game)
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