Lorn's Lure (Alpha Demo - As of 02/02/2021) - Rubeki
As written by https://rubeki.itch.io/lorns-lure (As of 02/02/2021):
Lorn's Lure is an atmospheric narrative first-person platformer with novel climbing mechanics and modernized retro 3D graphics.
Leaving his home colony while tracking a mysterious glitch, an android finds himself in the midst of a vast and dangerous structure, completely hidden from his people's knowledge. Unable to go back, he must keep going to find out where he is being led... And why he left in the first place.
More information
Published 20 hours ago
Status In development
Platforms Windows, macOS
Rating 5/5 - (1 Rating)
Author Rubeki
Genre Action, Adventure
Tags 3D Platformer, Atmospheric, Difficult, Experimental, First-Person, Low-poly, Retro, Singleplayer
Links Steam (https://store.steampowered.com/app/1417930/Lorns_Lure/)
Review:
Yeah, it sure has been a while since you last uploaded a game! This game reminds me so much of Kill The K.O.T.H. and I really appreciate the references to your previous games hidden in the map.
The game has great graphics for it art-style good audio, though nothing out of the ordinary. What really stands out and seems like an extension of Kill The K.O.T.H. is the map. The map is massive, and leaves so much room for exploration! And best of all, this exploration is rewarded in multiple ways, either by story exposition, simulation refreshing or in-game upgrades! For that I applaud you! I dot think the crystals resetting your simulation count is maybe a bit to much, as it means it does not matter if you get the first 6, if you just collect the last one. Perhaps, if not already implemented, collecting all crystals unlocks a secret room, a secret story, a skin, an upgrade or something along those lines.
The gameplay and game mechanics were really good too. I think they work fine, and that the issues I have were just a lack of skill, as I got better and better over time. Though, collecting that crystal at the top of the pipe was incredibly hard, and somewhat immersive ruining. I believe it took me around 500 attempts haha! I am just glad that you restart at progressions points and not all over.
But all things considered, this game was awesome, and has so much potential! It will definitely be getting a Wishlist on steam from me! Looking forward to the release and your future projects!
-BH
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