Losing Our Minds! | XCOM: Enemy Unknown - Part 16
XCOM: Enemy Unknown continues and although our spirits are high following the success of the alien base assault, the aliens continue to be a source of trouble and their mind control powers manage to work on two of our brave Soldiers.
With our interrogations of the Sectoid commander complete, and also therefore his autopsy, we learn all about psionic powers and how we may be able to harness them ourselves.
We also welcome the first of our new, shiny, air defence ships based on alien technology and mighty glorious they look too.
On the missions, we give some of our less-promoted Soldiers a chance to go into the field but some of them have bad days at the office...
DLC:
Elite Soldier Pack
Slingshot
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XCOM: Enemy Unknown (and DLC) can be found here: https://store.steampowered.com/app/200510/XCOM_Enemy_Unknown/
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XCOM: Enemy Unknown will place you in control of a secret paramilitary organization called XCOM. As the XCOM commander, you will defend against a terrifying global alien invasion by managing resources, advancing technologies, and overseeing combat strategies and individual unit tactics.
The original XCOM is widely regarded as one of the best games ever made and has now been re-imagined by the strategy experts at Firaxis Games. XCOM: Enemy Unknown will expand on that legacy with an entirely new invasion story, enemies and technologies to fight aliens and defend Earth.
You will control the fate of the human race through researching alien technologies, creating and managing a fully operational base, planning combat missions and controlling soldier movement in battle.
Key Features
Strategy Evolved: XCOM: Enemy Unknown couples tactical turn-based gameplay with incredible action sequences and on-the-ground combat.
Strategic Base: Recruit, customize and grow unique soldiers and manage your personnel. Detect and intercept the alien threat as you build and expand your XCOM headquarters.
Tactical Combat: Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger.
Worldwide Threat: Combat spans the globe as the XCOM team engages in over 70 unique missions, interacting and negotiating with governments around the world.
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Graphics designed by Penge in The Geek Cupboard.
Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/