Lost Eidolons | Hard Maniac mode with turn limit | Chapter 14 - Enemy at the Gates
A straightforward castle siege. I tried completing early versus farming exp as long as possible for a few missions already. My conclusion is that the bonus exp for completing early is not enticing enough.
For the training plans, got both Linard's and Levana's axe to level 3, so switch Edie to train axe while Andrea and Stella to train element. With Francisco's element at 3, it will be much easier to use it for leveling when needed. Also, Marchelle reached tier 2 rapport level. For the remaining leadership points, I spent 15 on Linard and 45 on Stella. Mostly, I'm aiming for those rapport level that has two unknown rewards (assuming those have better options).
So happy to have another monster hunt for the optional battle. For this battle, it is as if Eden brought a bunch of playful mages who just spam spells. I also noticed that I gain more exp when I cast the spells without dealing damage compared to when I use it for attacks.
0:00 Chapter 14 Cinematics
12:12 Battle - Planning phase
15:36 Commence battle
41:50 Farming Viturin for exp
59:47 Post-battle cinematics
1:00:14 Back to camp and side quests
1:11:50 Recruiting Viturin
1:16:35 Farming Hellhounde (optional battle)
1:57:08 Prestige quest rewards and speech
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