Lost Planet 2 [Dx11 PC Port](2010)Longplay|P1 of X|When the sequel wanted to be a Story driven Co-op
A yes , the 2010s when all gaming studios pigeonholed Co-op just to get that SWEET, SWEET free XBL\PSN support and licensing costs ... every game from this point on had some forced CO-op... added on more products as a recuperate revenue stream, then a feature a set game needed ... like the Horror Genre ... horror in co-op , yeah....
Hi there and welcome to LOST PLANET 2 ... the PC port from 2010 that like all PC games of that Era wanted to FORCE PUSH XBLA ON ANYTHING WITH A LIVE SERVICE SUBSCRIPTION TO PLAY A NET GAME !!!! on pc ... a PC port that well has its own nightmares of Api calls to make it workable on hardware of today ... since you have to remove its XBLA dependency , then DX11 dependency , then Shaders dependency , then online calls and redirect them to new online calls ... end result game works on all OS ...
SO this is a longplay of a game that made a story driven TPS a forced CO-op game ... and it remade as a frag mp fest ... the story is there ... if you remove the forced redesign ...
P1 of X ... more soon
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