Mafia modding tutorial: How to rig models as fast as possible [REVISED]

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Published on ● Video Link: https://www.youtube.com/watch?v=nObBgh6qhmM



Mafia
Game:
Mafia (2002)
Category:
Tutorial
Duration: 6:33
1,192 views
34


It took eighteen years before someone came up with a way to rig custom skinned characters to Mafia. There's actually been some skin mods before, but that used a rather janky workaround involving cutting up a character to segments and bind them to dummies.

This assumes that you have at least some knowledge of Mafia modding and 3DS Max; 'tis just a quick and dirty guide on getting your favourite character into the game instead of Tommy. I purposely did not cover the finer aspects of weight assignments and such as there are plenty of guides out there and 3DS Max is a pain to work on when it comes to rigs in my experience.

N.B.: This is a revised version of a tutorial I made earlier, as I made a mistake with the textures hence why some are complaining about white texture issues with the characters they rigged.

Tools used:
•4DS plugin: http://mafiascene.com/forum/viewtopic.php?t=10255
•Autodesk 3DS Max 2020

COMPUTER SPECS:
•AMD Ryzen 3 2200G @ 3.5GHz (3.7GHz boost)
•ASUS PRIME A320M-K (Socket AM4)
•Kingston HyperX Fury DDR4-2400 8GB
•Kingston SA400S37/240G 240GB
•Western Digital Blue WD5000AZLX 500GB
•AMD Radeon RX 570 4GB GDDR5 (ASRock Phantom Gaming D)
•Rakk Anyag MicroATX case

Original footage from "Mafia" (2002). Music from "Dirt Rally 2.0" (2019)

DISCLAIMER: "Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use."







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