
Magic Swamp created with Unreal Engine 4.24
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Published on ● Video Link: https://www.youtube.com/watch?v=MXWjTnPffaA
Magic Swamp created with Unreal Engine 4.24 personal project testing the new sky features in 4.24 used volumetric fog and physical sky.
Terrain created inside Unreal, water pond in 3dsmax.Trees created with Speedtree, used Quixel materials and assets megascan.
No raytrace evrything is raster and not baked all realtime
www.sciontidesign.com
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Tags:
visualization
3d
unrealengine
ue4
animation
render
realtime
archviz
archiectural
architecture
living
decor
exterior
3dsmax
speetree
quixel
megascan