Mail Mole | Giving the bots a half a minute head start on the Coconut Island race
Molty takes a nap at the beginning of the race, thankfully waking up just in time to still win and taunt the yellow MechaMole.
During this section of the game, you're meant to race these robots to the finish line and try to get first place. Since they're unable to dash at this point, it takes them much longer to get there. Most of the time they're not a problem, but I wanted to see what happens if you give them a fighting chance.
This was a silly idea that popped in my head, wondering how long you could wait and still beat the bots during the races. This level is a special case where the path the bots take is dramatically different than the speedrun, so it made for a bit of fun of seeing how far you could push your luck before they were too far along.
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