Makaimura for Wonderswan (WonderSwan) English-translated Playthrough - NintendoComplete

Subscribers:
307,000
Published on ● Video Link: https://www.youtube.com/watch?v=_QMtWOuKZ7c



Category:
Let's Play
Duration: 53:28
11,000 views
191


A playthrough of Bandai's 1999 horror platformer for the Bandai WonderSwan, Makaimura for Wonderswan.

Played through on the default difficulty level.

This video shows both loops through the game for the true ending. The second loop begins at 24:43. I have translated the cutscenes into English - please note that this wasn't done using a patch. I merely edited the video to replace the Japanese text.

Makaimura for Wonderswan is one of the more obscure entries into the Ghosts 'n Goblin series, having been released only in Japan for Bandai's Wonderswan handheld. Though it shares its name with the game known in the west as Ghosts 'n Goblins, it is an entirely different game.

It does share a great many elements with the games the came before it: the storyline remains unchanged, the first level still takes place in the iconic graveyard, you still need to go through the game twice to get the special weapon that kills the final boss, and the music will be thoroughly familiar to anyone that has played the earlier games.

The Wonderswan's monochrome graphics and four-channel sound belie the exploitable horsepower lying beneath the 16-bit system's hood. Makaimura's graphics are fantastic: the sprites are fluidly animated and new style gives them quite a bit of personality. The backgrounds are surprisingly dense with detail, and the game makes liberal use of parallax scrolling and weather effects to add depth in certain scenes. The bosses are the true star of the show, though - just check out the end-game gauntlet. And that final fight with Emperor Azazel is completely bad-ass, and probably my favorite final boss fight in the series.

The music all sounds great considering the limitations at play - the Wonderswan tends to sound something like an NES or a TurboGrafx on steroids, so nobody will mistake it for the SNES game's soundtrack, but all of the series' most famous tracks are here and sound fantastic in the chiptune arrangements. The occasional use of digitized samples is also pretty effective.

And finally, the most important aspect of the game - its gameplay - is in top-form. Makaimura for Wonderswan isn't a cheap feeling knock-off: it feels quite similar to Genesis port of Ghouls 'n Ghosts. The controls are responsive and simple to grasp, and they're very precise. Jumping is just as particular and exacting as it has always been, and the stage layouts make devious use of this to ramp up the challenge level, but rest assured: if you screw up a jump and you die, it was your fault. The assortment of weapons you can find do give you some choice as to how you proceed, but make no mistake - though its not as brutal as the NES and SNES games, Makaimura for Wonderswan is a difficult game. Enemy patterns are generally predictable, but you will need to play many times before you figure out how to consistently get around each tough spot without getting whacked. One really nice addition made to the Wonderswan version is the auto-fire weapon attacks. Remember how difficult it could be to effectively button-mash on a Game Boy game? Well, now all you have to do is hold down the attack button and Arthur will chuck his weapon as fast as the game allows. It doesn't reduce the difficulty level as much as it allows you to focus on the stage challenges without being distracted by the mechanics, and I totally welcome it.

I'm a big fan of Makaimura for Wonderswan. It looks and sounds great, it holds a stiff challenge without ever becoming completely infuriating, and the new stages and bosses are all good additions to the series' staples. Don't discount it just because it never was released on anything but a handheld - it is just as good as it's older brothers. Why hasn't Capcom ever revisited this one? I'd love to see it ported or remastered to more modern hardware.

_
No cheats were used during the recording of this video.

NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!

Visit for the latest updates!
http://www.facebook.com/pages/NintendoComplete/540091756006560
https://twitter.com/nes_complete




Other Videos By NintendoComplete


2018-10-31The Typing of the Dead (Dreamcast) Playthrough - NintendoComplete
2018-10-29Resident Evil (Saturn) Playthrough - NintendoComplete
2018-10-29Silent Hill: The Arcade Game (Arcade) Playthrough - NintendoComplete
2018-10-27Alone in the Dark: The New Nightmare (Game Boy Color) Playthrough - NintendoComplete
2018-10-26The House of the Dead III (Wii) Playthrough - NintendoComplete
2018-10-24Castlevania: The Adventure ReBirth (Wii) Playthrough - NintendoComplete
2018-10-23Organ Trail: Complete Edition (PC) Playthrough - NintendoComplete
2018-10-18Gargoyle's Quest (Game Boy) Playthrough - NintendoComplete
2018-10-17Nightmare in the Dark (Neo Geo MVS) Playthrough - NintendoComplete
2018-10-16Dragon Quest XI (PC) Playthrough, Part 5 of 7 - NintendoComplete
2018-10-13Makaimura for Wonderswan (WonderSwan) English-translated Playthrough - NintendoComplete
2018-10-10Ghosts 'n Goblins (NES) Playthrough - NintendoComplete
2018-10-07Dracula: The Resurrection (PS1) Playthrough - NintendoComplete
2018-10-06Clock Tower (PS1) Playthrough [Helen] - NintendoComplete
2018-10-04Clock Tower: The First Fear (PS1) Playthrough - NintendoComplete
2018-10-03Haunted Castle (Arcade) Playthrough - NintendoComplete
2018-10-02Dragon Quest XI (PC) Playthrough, Part 4 of 7 - NintendoComplete
2018-10-01Resident Evil: Survivor (PS1) Playthrough - NintendoComplete
2018-09-29Super Buster Bros. (SNES) Playthrough - NintendoComplete
2018-09-28Bloody Roar (PS1) Playthrough - NintendoComplete
2018-09-27Dragon Quest XI (PC) Playthrough, Part 3 of 7 - NintendoComplete



Tags:
nintendo
nintendocomplete
complete
nes
gameplay
demo
longplay
yt:quality=high
let's play
walkthrough
playthrough
ending
魔界村
魔界村 for Wonderswan
wonderswan
ws
bandai
capcom
1999
handheld
english
translation
makaimura
ghouls n ghosts
ghosts n goblins
gng
sgng
platform
platformer
horror
action
hard
arthur
true end
best ending
makaimura wonderswan
makaimura ws
azazel
gameboy
ost
music
loop
bracelet
tips
halloween